#ifndef __H_GLOBAL_EXTERN_H__
#define __H_GLOBAL_EXTERN_H__

#include <vector>
#include <string>

class CGameBase;

//--------------------------------------
//CCReacor export global function
//--------------------------------------
extern CGameBase* GetGameInstance();
extern void InitDaemonLog();
extern bool IsTestVersion();

//--------------------------------------
//CCReacor import global function
//--------------------------------------
extern std::string GetLogFileName();
extern CGameBase* CreateGame();

extern int g_argc;
extern char **g_argv;
#endif //__H_GLOBAL_EXTERN_H__